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Top d&d monsters
Top d&d monsters










A lot of 5e monsters are just big bags of hit points and damage. Volo's Guide to Monsters helps out with this a little, but nowhere near enough.ģ. goblin blackblade for the sneaky ones that stab you in the back, goblin warrior for the relatively straight-forward fighters/skirmishers, goblin sharpshooter for the archers, and goblin hexer for the magical support. In some cases it was just a higher-level version of the same thing (Iron Gorgon and Storm Gorgon), but (particularly among humanoids) often they were differently "classed" monsters - e.g. 4e usually provided multiple variants of a particular monster. Sure, 4e had a different level scale than 5e does, but it would have been nice to have the humanoids spread out a big more over CR 1/4 to 5.Ģ. In 4e, you had a progression of humanoids starting with kobolds and goblins at level 1-2, then moving up to orcs and hobgoblins at level 3-4, bugbears, gnolls, and lizardfolk at level 5-6, and shadar-kai and troglodytes at level 6-8.

top d&d monsters

The only ones going beyond that are gith, lycanthropes, and quaggoths. Bugbears, duergar, and thri-kreen top the humanoid pecking order at CR 1, and below those we have gnolls, svirfneblin, hobgoblins, lizardfolk, orcs, and sahuagin at CR 1/2, bullywugs, drow, goblins, grimlocks, kuo-toa, and troglodytes at 1/4, and kobolds and merfolk at 1/8.

top d&d monsters

In 5e, pretty much every natural humanoid monster is an appropriate monster for 1st level characters to fight. There are three main things I think 4e did better with monsters:ġ.

top d&d monsters

While I think 5e on the whole is a lot better than 4e, it is somewhat lacking in the monster department.












Top d&d monsters